I took 1250 Späh to tournament last year, and los every single game with it. Had StuHs and Air, but no real assault power besides the StuHs, which was not enough. Also, not having any infantry wasn't too nice when defensing.
So, another list for next tourney, with two big platoons to attack with, enough recon, no AAA, no Smoke, but lot direct fire and infantry platoon that can do everything and stay there for few turns while doing it.
Pak40's, PZIVH's and Lehr Platoon should be enough to defend against most lists, while in attacking the big platoons should work together, assault first with the Panzers, then take the objective with Lehr.
6 Platoons, 1250 points, 7 AT9 guns, 5 AT11 Guns, 3 AT12 Guns, 3 Schrecks, 1 Faust, MG teams.
Heavy tanks are scarce in 1250 points games as are Air support, so will probably take my chance with this.
This is a Blog for my Battle Reports and musings, don't get to play that often, but will try to record everything.
Showing posts with label Lehr. Show all posts
Showing posts with label Lehr. Show all posts
Monday, October 6, 2014
1250 points Panzerspäh take 2 to a tourney near you.
Labels:
1250,
AW,
Lehr,
List Discussion,
LW,
Mechanized,
Puma
Sunday, September 7, 2014
Brainstorming German Mech - 1650 punkte.
So, the hunt for mech to train with goes on.
First one is your bog standard Atlantic wall - Panzer Lehr. This should attack infantry pretty well, due the ample recon and some digging power as well. Defending versus tanks would be doable as well.
Third one is geared towards getting there fast, and holding the objective long enough, all the while limiting risks with smoke. The mortar wagons double as digging tools.
4th option doesn't lack speed, either, and has my new favorite tool, StuHs on top, this might lack some staying power though.
Sharing is caring, people, let me know if you prefer one, or if you think they all suck, let me know as well. I'm gonna pick one of these to start getting good with. And promise to do a show and tell afterwards. :)
Looking at the lists, Halkomahooli is producing, makes me wonder a bit...
First one is your bog standard Atlantic wall - Panzer Lehr. This should attack infantry pretty well, due the ample recon and some digging power as well. Defending versus tanks would be doable as well.
Second one would be da Puma horde, likewise from AW. I kinda like this one, myself, Pumas, strong infantry platoon, Panthers/Pak40s.
Third one is geared towards getting there fast, and holding the objective long enough, all the while limiting risks with smoke. The mortar wagons double as digging tools.
4th option doesn't lack speed, either, and has my new favorite tool, StuHs on top, this might lack some staying power though.
Sharing is caring, people, let me know if you prefer one, or if you think they all suck, let me know as well. I'm gonna pick one of these to start getting good with. And promise to do a show and tell afterwards. :)
Looking at the lists, Halkomahooli is producing, makes me wonder a bit...
Wednesday, June 25, 2014
FNG part 2 - US Paras need some TLC and list improvement.
Garage mayhem continues and played against my new favorite opponent in learning and his Paras.
This time it was a lesson in speed and ambush mitigation. Brutal 6-1 for my panzerspah. FV Paras left hanging, the arty destroyed very early, no reserves arriving, in general a bad day for the Paratroopers. We had a good and thorough debriefing after the game and hopefully it was lesson learned about putting infantry next to roads and how to mitigate the recce moves, I was in online meeting while he set-up those troops so didn't have chance to let him know what's not good idea, the mission was no retreat and we played with 1270 point forces. Now I didn't have any StuHs, only panthers, 2 nebs, Pumas and Pz Lehr platoon, so not necessarily the best list either against veteran infantry, but when that infantry doesn't connect with anything, it's moot point.
Well, next time he wants to attack, so I will play mine infantry against the Paras... I really fear that if he doesn't win in near future, he won't have fun anymore, and I'm getting better also, with game every week or two. Need to get more people so we could have game with 2 vs 2 or maybe noob vs noob. I'm been thinking also about creating a bad list for me. :)
As for any noob winning with OP US forces, it doesn't work like that. And I don't think AOP is needed with US Paras, he doesn't have that and there are more than enough PL's who can call the Arty. My other friend has bit more experience and will bring the British paras to the party, so at least I'm practicing against the really hard defensive lists as it is.
Give me ideas for US Paras at 1250 points and 1500 points, for a list I could suggest to him. I wouldn't necessarily start with TD's as they do require more than little skill to utilize well. He really wants to learn how to attack, so preferred lists would have attacking power.
Edit. Decided to play 1500 lists next, I'm gonna run FJ pioneers, which although are beasts defending versus tanks, kinda suck as they are so pricy. This should give him the numbers and we'll see. The guys don't believe in mortars, so I'm gonna show some mortar-love with the 10,5cm ones.
This time it was a lesson in speed and ambush mitigation. Brutal 6-1 for my panzerspah. FV Paras left hanging, the arty destroyed very early, no reserves arriving, in general a bad day for the Paratroopers. We had a good and thorough debriefing after the game and hopefully it was lesson learned about putting infantry next to roads and how to mitigate the recce moves, I was in online meeting while he set-up those troops so didn't have chance to let him know what's not good idea, the mission was no retreat and we played with 1270 point forces. Now I didn't have any StuHs, only panthers, 2 nebs, Pumas and Pz Lehr platoon, so not necessarily the best list either against veteran infantry, but when that infantry doesn't connect with anything, it's moot point.
Well, next time he wants to attack, so I will play mine infantry against the Paras... I really fear that if he doesn't win in near future, he won't have fun anymore, and I'm getting better also, with game every week or two. Need to get more people so we could have game with 2 vs 2 or maybe noob vs noob. I'm been thinking also about creating a bad list for me. :)
As for any noob winning with OP US forces, it doesn't work like that. And I don't think AOP is needed with US Paras, he doesn't have that and there are more than enough PL's who can call the Arty. My other friend has bit more experience and will bring the British paras to the party, so at least I'm practicing against the really hard defensive lists as it is.
Give me ideas for US Paras at 1250 points and 1500 points, for a list I could suggest to him. I wouldn't necessarily start with TD's as they do require more than little skill to utilize well. He really wants to learn how to attack, so preferred lists would have attacking power.
Edit. Decided to play 1500 lists next, I'm gonna run FJ pioneers, which although are beasts defending versus tanks, kinda suck as they are so pricy. This should give him the numbers and we'll see. The guys don't believe in mortars, so I'm gonna show some mortar-love with the 10,5cm ones.
Monday, February 10, 2014
Mechanized German Lists for ETC at 1780
Since it seems I won't be allowed to play tanks at ETC team this year, and really would like to play something else than mine FJs, here's my start for Mechs.
Panzer Lehr has those combat platoons from hell :) 10 Teams, 3 Schrecks, MG teams, HT's, when in defense, you cant assault that with Infantry nor Tanks.
With HT's, you can move those platoons to objectives and dig them in.
Mech list needs to be able to attack and defend, so's I think I'd like to have the Panthers to help not only with tanks, but also Gunlines, AT 10 and such can be real hurt for PZIV's/HT's, but Panthers can merrily ignore them.
Panzerwerfers should give more infantry/gun team killing power, not to mention the 3-wide smoke template.
Puma <-> HT Recon Mostly cause I own the Pumas.
4 PAK 40's is a very decent Ambush platoon and can be without trucks as it's not likely I'd not want them onboard if defending in Mobile reserves scenario.
Panzer Lehr has those combat platoons from hell :) 10 Teams, 3 Schrecks, MG teams, HT's, when in defense, you cant assault that with Infantry nor Tanks.
With HT's, you can move those platoons to objectives and dig them in.
Mech list needs to be able to attack and defend, so's I think I'd like to have the Panthers to help not only with tanks, but also Gunlines, AT 10 and such can be real hurt for PZIV's/HT's, but Panthers can merrily ignore them.
Panzerwerfers should give more infantry/gun team killing power, not to mention the 3-wide smoke template.
Puma <-> HT Recon Mostly cause I own the Pumas.
4 PAK 40's is a very decent Ambush platoon and can be without trucks as it's not likely I'd not want them onboard if defending in Mobile reserves scenario.
Labels:
ETC 2014,
Lehr,
List Discussion,
LW,
Mechanized,
Tactics
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