So, me being me, I finally let my big mouth get me into mr. Kepler's wonderful world of flames of war - online. The link to the BF forum topic here really interesting to see how this goes.
Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
This is a Blog for my Battle Reports and musings, don't get to play that often, but will try to record everything.
Thursday, June 27, 2013
Tuesday, June 4, 2013
Preparation game vs. Hungarian HBG list from hell :) Pics and thoughts... Not a proper AAR
Sorry not a proper AAR at all, just wanted to share my thoughts after meeting the worst thing I could imagine, and surviving... well almost, fearless isn't...
Had a list from BBB with VDH all the traps, Stuhs, 88's(my first time with these and lost them without firing them at all...) , Pak40s, mortars, no 'real' artillery and short scouts with PzF
OpFor was 10 Zrinyi II's (Hungarian StuH with HBG), 3 panthers, pioneers, nebs, Toldi recce tanks and nebs.
We chose to play the Breakthrough as I haven't really played that before. The game proceeded very quickly, and ended on round 8 or 9 when Vdh rolled 1 for company morale, Hungarians having passed theirs before...
I really feel this list can win vs. anybody given the player(me..) is up to his game... I would not play this kind of list if the scoring was done BF style only, but with the upcoming ETC, the winning is more important.
Perceptions of the units:
The trap teams were wonderful again in directing and delaying the enemy, one trap team eliminated the nebs in first 3 turns...
88's got smoked, then killed by the HBGs, Vdh resurrected one, these I need to think again, how to use them successfully.
StuHs were not stars here, but they forced the enemy to move the longer way.
The Recon caused trouble for the enemy by having that Faust and being a buffer for possible infantry early attack through woods, these I think will be useful.
Paks I really like, they were not stars of the game, but really forced the enemy movement again.
FJ with Schrecks and Fausts is the bomb, pure staying power and willingness to assault tanks... :)
Stummels were essential in keeping the enemy's no save guns to minimum fire.
Had a list from BBB with VDH all the traps, Stuhs, 88's(my first time with these and lost them without firing them at all...) , Pak40s, mortars, no 'real' artillery and short scouts with PzF
OpFor was 10 Zrinyi II's (Hungarian StuH with HBG), 3 panthers, pioneers, nebs, Toldi recce tanks and nebs.
We chose to play the Breakthrough as I haven't really played that before. The game proceeded very quickly, and ended on round 8 or 9 when Vdh rolled 1 for company morale, Hungarians having passed theirs before...
I really feel this list can win vs. anybody given the player(me..) is up to his game... I would not play this kind of list if the scoring was done BF style only, but with the upcoming ETC, the winning is more important.
Setting Up the factory did not block LOS, my bad placement of 88s seen below...
Finally got a proper Feldherr backpack with right sized slots...
FJ 1 ready to move to seize the objectives. Mortars seen behind them.
FJ 2 with it's attached stummel, holding the another flank with Paks.
Recon move.
Nebs, blissfully unaware of the fanatical faustmen, Eric and Karl, ready to drive them off the table...
Reserves of the Hungarian, they did not fare so well after entering..
The trap teams were wonderful again in directing and delaying the enemy, one trap team eliminated the nebs in first 3 turns...
88's got smoked, then killed by the HBGs, Vdh resurrected one, these I need to think again, how to use them successfully.
StuHs were not stars here, but they forced the enemy to move the longer way.
The Recon caused trouble for the enemy by having that Faust and being a buffer for possible infantry early attack through woods, these I think will be useful.
Paks I really like, they were not stars of the game, but really forced the enemy movement again.
FJ with Schrecks and Fausts is the bomb, pure staying power and willingness to assault tanks... :)
Stummels were essential in keeping the enemy's no save guns to minimum fire.
Labels:
AAR,
ETC 2013,
fallschirmjäger,
friendly,
List Discussion
Friday, May 24, 2013
ETC 2013 - Big Points vs. Little ones...

So gonna be going to the ETC - Fow Tournament as part of the Team Finland, and it's gonna be my first big tournament, 5 rounds of pure fun... Or not.
Well to the point of the title. Last year the big points as in Wins, meant that a team that scored less on BF scoring than some in the last ladder, actually managed 5th place, for they had more wins. I'm not criticizing this, but it means new approach to the lists, you can have 'glass cannons', you don't need 9 platoons, you can sacrifice platoons f.ex. As the 4-3 is a lot more valuable than 1-1, or 3-2.
Certainly, a list that does not leak points is not a bad approach, but there is also the possibility of always meeting the worst possible opponent, due to pairing, so it's not completely random, and you can't count on meeting all-comer lists, but it's quite probable to meet some specialized ones, all in theory certainly.
Looking forward to this experience and hopefully meet some of the fellows from forums I've had the pleasure to share thoughts with.
Tuesday, May 21, 2013
HQ Attachments V3 FAQ
This is confusing stuff, but here's the rulebook entry modified by the errata:
Here's the modified whole rule...
MAY ATTACH GUN TEAMS
You have 2 choices with Gun teams in the HQ Support platoon:
- "You can attach them all out"
- “You can attach out up to half of the Gun teams, retaining at least two Gun teams
in the HQ Support Platoon.”
“Whichever you do, no more than half of the Gun teams, but always at least one gun, may be attached to any one platoon.”
The any ONE platoon is the key here, you can attach everything out as long as you have enough combat/weapons platoons or you can divide the Gun teams evenly to your platoons.
Thursday, May 16, 2013
FOW LW Tournaments generally allowed books.
This is something people seem to wonder about, tournaments tend to let you know which books are allowed. Here's a BF run LW tournament example, that's pretty standard for a non-themed tourney.
Earth & Steel
Turning Tide
Dogs and Devils
Cassino
Hell’s Highway
A Bridge Too Far
V3 Forces Book
Red Bear
Grey Wolf
Market Garden
Bridge by Bridge
Nuts!
Devil’s Charge
Blood, Guts and Glory
Army lists available on the Flames of War website listed under Official
1944-45. (This does not include any army lists currently ‘Under Review’.)
Friday, May 10, 2013
Location Change - Moving is hell... Nothing to do with Fow
I've done my share of gardening, branch-cutting, mole-hunting, mouse-trapping, cutting down trees and the myriad stuff that the interior of an old house needs to be done in order to keep rolling... I even changed the windows of the thing before we sold it. The last three years were also snowfall records here in Finland...
Selling a house in the economic climate of today is another thing I don't really like, especially a fringe-of-city one, still we managed to get that done, so might be getting more gaming done in the near future.
Our sons have aged from 5-3- to 7-5-2 years old during the stint to the country-side, and happy to move to apartment in the capital, as they tend to sense the emotions of the parents. Funny enough, now we've got beach less than 500 m from the house, not to mention the public transportation, the shops and social life :) As in the small town we got rumors, cars and petty politics..
It's quite heart-warming when your neighbors are really sad to see you go, never imagined myself as the good neighbor type...
Last Tourney game - Hasty Attack vs. Finnish Jääkäri List 3-4
The final game, was me against the overall winner of the Tourney, Oskari, a very capable and friendly opponent from Nopat & Taktiikka Club, we ended up having the best three from our club in the tournament...
IIRC he had:
HQ
Full Recce Jääkärit with Törni
Another Jääkäri platoon
Full Pioneers
German Stugs
Panssari Platoon with 4 T-28s
Heavy Artillery
Light Artillery
Pak40 platoon
I 'won' the roll to attack, and he chose the table-edge with the woods in the middle and large escarpment.
He had the heavy arty and Törni platoon covering the other obj behind the crop field, next to the rocky escarpment, the other obj, was on the other flank, hugging the small copse of trees, covered by the Pioneers and Stugs.
I had my big platoon of FJ on my left flank with Stugs, the Paks I put to cover my objective on the right.
I started getting my reserves right from the start , and started manouvering them via the 'monastery' and crops towards the left flank objective. I lost few teams and couple of stugs to the Artillery and Stugs of his on the way.
He started advancing with Törni's recce platoon towards my objective, I put my LG40s from the reserves to help with defense there, also the Stummel platoon went to the south end of the vineyards, but lacked the range for anything but the Törni boys.
The attack went pretty well, and was assaulting the objective on round 4 successfully, the Stugs of his I managed to destroy by the combined effort of Schrecks and Stugs, he did not get any reserves on turn three...
Then round four for Finns, 5,6 for reserves, 5,6 for scattered deployment, T-28s and Jääkäri platoon bang on the objective..... Some swearing by me here, sorry for that... The 'blue' platoon was gutted, and my 'yellow' (need to repaint the edges....) platoon stayed pinned for the rest of the game...
The pioneer remnants assaulted my depleted platoon, only to be wasted in DF...
The Törni assault #1 was bounced by the defensive fire by Paks/Light Guns. Later, by the combined effort of Stummel direct fire and Pak shooting, the whole platoon quit the field, after Törni failed his 2+ (2 out of 3 games in the tourney...).
I deployed my Traps to see if I could kill the t-28s but in vain, we were both weary so decided to call it quits, Finn casualties were Stug Platoon, Pioneers and Törni platoon, mine were LG40s, Stugs and 'Blue' FJ platoon, so 4-3 to the jääkäri.
Afterthoughts:
Nothing much to add, if he'd had to attack, it would have been painful exercise for him, but that's how the dice roll, if he'd put the reserves to anywhere but here.. might have taken the objective, been 4-3 to me, bad dice and good dice on both sides, fearless isn't always that, I still don't think arty is a threat enough.
Delightful game until the crushing reserve roll, still managed a good fight after that, hardest game by far.
IIRC he had:
HQ
Full Recce Jääkärit with Törni
Another Jääkäri platoon
Full Pioneers
German Stugs
Panssari Platoon with 4 T-28s
Heavy Artillery
Light Artillery
Pak40 platoon
I 'won' the roll to attack, and he chose the table-edge with the woods in the middle and large escarpment.
He had the heavy arty and Törni platoon covering the other obj behind the crop field, next to the rocky escarpment, the other obj, was on the other flank, hugging the small copse of trees, covered by the Pioneers and Stugs.
I had my big platoon of FJ on my left flank with Stugs, the Paks I put to cover my objective on the right.
I started getting my reserves right from the start , and started manouvering them via the 'monastery' and crops towards the left flank objective. I lost few teams and couple of stugs to the Artillery and Stugs of his on the way.
He started advancing with Törni's recce platoon towards my objective, I put my LG40s from the reserves to help with defense there, also the Stummel platoon went to the south end of the vineyards, but lacked the range for anything but the Törni boys.
The attack went pretty well, and was assaulting the objective on round 4 successfully, the Stugs of his I managed to destroy by the combined effort of Schrecks and Stugs, he did not get any reserves on turn three...
Then round four for Finns, 5,6 for reserves, 5,6 for scattered deployment, T-28s and Jääkäri platoon bang on the objective..... Some swearing by me here, sorry for that... The 'blue' platoon was gutted, and my 'yellow' (need to repaint the edges....) platoon stayed pinned for the rest of the game...
The pioneer remnants assaulted my depleted platoon, only to be wasted in DF...
The Törni assault #1 was bounced by the defensive fire by Paks/Light Guns. Later, by the combined effort of Stummel direct fire and Pak shooting, the whole platoon quit the field, after Törni failed his 2+ (2 out of 3 games in the tourney...).
I deployed my Traps to see if I could kill the t-28s but in vain, we were both weary so decided to call it quits, Finn casualties were Stug Platoon, Pioneers and Törni platoon, mine were LG40s, Stugs and 'Blue' FJ platoon, so 4-3 to the jääkäri.
Afterthoughts:
Nothing much to add, if he'd had to attack, it would have been painful exercise for him, but that's how the dice roll, if he'd put the reserves to anywhere but here.. might have taken the objective, been 4-3 to me, bad dice and good dice on both sides, fearless isn't always that, I still don't think arty is a threat enough.
Delightful game until the crushing reserve roll, still managed a good fight after that, hardest game by far.
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